Cocos2d-x v3.x … 今日こそはマジがんばるつもりで ^^;
そんな今回のチュートリアル
Cocos2d-x v3 C++ Tutorial 6 – Positioning Using MoveBy
https://www.youtube.com/watch?v=v3w2kQxI6z0
Cocos2d-x v3 C++ Tutorial 7 – Positioning Using MoveTo
https://www.youtube.com/watch?v=kCMnlAT38KY
超短いww 前回のサンプルの続きから… ^^;
Size visibleSize = Director::getInstance()->getVisibleSize();
Point origin = Director::getInstance()->getVisibleOrigin();
{
auto sprite = Sprite::create("CloseNormal.png");
auto position = (Point(visibleSize) * 0.5f) + origin;
sprite->setPosition(position);
this->addChild(sprite, 0);
//Tutorial 6
{
auto action = MoveBy::create(3.0f, Point(150.0f, 50.0f));
sprite->runAction(action);
}
}
…よし OK, OK w